![]() ![]() ![]() “We liked the fact that they brought back customization elements that we loved in The Sims 3, like the ability to recolor objects freely and to select different patterns and textures. “Everyone on the Paralives team was really excited about the Project Rene reveal,” says Massé. Some of these features have even shown up in the Project Rene preview, which focused on tools for the build and buy mode. There are some impressive features on display, like height differences for characters and custom color pickers for furniture. The Paralives team has been sharing its progress the entire way on social media, sharing the process of building customization, creating custom characters, and now the life simulation elements that make up the day-to-day of a character’s life. “I was immediately overwhelmed by the positive reception on social media which helped me raise money on Patreon to turn the project into something more ambitious, going from solo to a team of 10 people.” “The project started out as small prototypes to showcase new ideas for the house building part of the game, which has always been my favorite in The Sims,” says Massé. Massé is now lead developer on the Paralives team, which is funded by a very successful Patreon that, at the time of writing, pulls in $40,000 a month. Alex Massé began the project in 2018 after realizing that the life simulator genre was filled with games like Stardew Valley, but there was nothing else quite like The Sims. It’s no surprise that when a genuine competitor to the Sims franchise emerged, it would pique the interest of players. ![]() Expansion packs are another contentious topic - in order to collect all of the DLC for The Sims 4, a player has to shell out hundreds of dollars. The Sims 4 is also getting long in the tooth with its initial launch all the way back in 2014, this game is coming up on being a decade old, whereas its predecessors had a lifespan closer to five years. Sims fans can’t even agree on what game to play a significant chunk of fans stay with prior games in the series like The Sims 3 or even The Sims 2. However, it hasn't been announced if the Parafolks will possess the same needs as seen in The Sims, like sleeping, eating, and bathing.The Sims fan base has never been a monolith some people like the drama that springs up in a neighborhood, whereas others are there to obsess over the furniture and layout of the perfect office. According to Paralives Studio, players will be able to control the Parafolks they create to explore their homes, and the town they choose to build in. To fill these homes, Paralives allows players to create playable characters called "Parafolks." Like The Sims, these characters are designed in a complex character creator, offering plenty of options for a unique look. Related: Why The Sims 4: Cottage Living May Be The Game's Best Expansion Pack The homes players can build have a modern style, with bright colors, sharp lighting, and plenty of customization to make each room unique. Currently, gameplay appears to focus on the creation of intricate homes, both inside and out, with the ability to build simple houses or complex buildings like lighthouses, challenging similar games like The Sims. Paralives has been in development on Steam for several years, with regular progress updates detailing the mechanics players will be able to expect when the game releases.
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